Leading the Way
Your favorite rendering toolkit just grew up. With the release of the second
generation of our flagship rendering suite, Toolbag 2 brings stunning,
physically accurate, GPU-powered, real-time rendering to OS X & Windows.
Toolbag 2 stays true to all you know and love in Toolbag 1, while benefiting
from a complete rewrite to bring you the latest and greatest in rendering
techniques and next-generation shader standards.
Refined Fidelity
Toolbag's highly-regarded image quality has improved even further. With screen
space ray traced reflections, soft shadows, temporal supersampling, improved
depth of field, order-independent transparency, and much more, your work will
look better than ever before.
Get Physical
Toolbag 2 also brings rendering features for physically-based shading workflows.
With options for energy conservation, "metalness", realistic Fresnel, and
self-occlusion, Toolbag is ready to meet the needs of modern art production.
To have you up and running quickly, Toolbag 2 ships with a full set of
physically-based preset materials, featuring PBR scan data from Quixel.
Material Goods
A completely new modular material system has been written for Toolbag 2, making
a vast array of combinations possible. Choose the modules that work for you and
your workflow from an expanded array of shaders. Alongside the basic albedo,
specular, gloss, and normal settings, you will find:
Dynamic Tessellation
PN Triangle mesh smoothing
Height & Vector Displacement modes
Detail Normal Maps
Parallax Occlusion Maps
"Metalness" Maps
GGX, Blinn-Phong, & Anisotropic Reflections
Secondary Reflections
Skin Diffusion
Microfiber ("Fuzz") Diffusion
Occlusion and Cavity Maps
Emissive Maps
Allegorithmic Substances
Dithered Supersampled Transparency
...and more on the way!
Come One, Come All
Toolbag 2 brings greatly expanded file format support making it the perfect
real-time rendering solution wherever you're arriving from. With an über-fast
mesh loader, Toolbag will have you rendering millions of polygons in seconds.
Image formats supported:
Portable Network Graphics (.png)
Targa File (.tga)
Bitmap Image (.bmp)
DirectDraw Surface (.dds)
Photoshop Document (.psd & .psb)
JPEG Image (.jpg)
TIFF Image (.tif)
Portable Float Map (.pfm)
Radiance HDR (.hdr)
OpenEXR (.exr)
Mesh formats supported:
3D Studios .3DS
Collada .DAE
Autocad .DXF
Autodesk .FBX
Wavefront .OBJ
Marmoset .MESH (read-only)